> For the complete documentation index, see [llms.txt](https://docs.fullscreen.no/info/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.fullscreen.no/info/game-creator-2-assets/herobridge/properties/get/get-color.md).

# Get Color

{% hint style="warning" %}
⚠️ **Note:**\
Not all color options are currently in use by Sidekick, but they are included in the Sidekick database.\
These unused color properties are forward-compatible, meaning if Sidekick begins using them in future updates, they’ll automatically work with your existing setup.
{% endhint %}

The **Get Color** property retrieves a specific color from a Sidekick Character.\
You can use this in any instruction that supports **Color properties**, such as **Set Color**.

### **Inside the Property**

* **Sidekick Character**\
  The character to retrieve the color from.
* **Color Property**\
  Select which color to get.\
  There are over **200 available color options**, such as:
  * Skin Color
  * Left Ear Color
  * Right Ear Color
  * Eye Color
  * Eyebrow Color\
    …and many more.

***

### **Example Use Case**

You can store a character’s **eye color** or **hair color** in **Local Variables.** Later, you can reapply these saved colors using **Set Individual Color**.

<figure><img src="/files/eq79dXe98skWmomdRBdb" alt="" width="381"><figcaption></figcaption></figure>
