> For the complete documentation index, see [llms.txt](https://docs.fullscreen.no/info/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.fullscreen.no/info/game-creator-2-assets/herobridge/properties/set/set-color.md).

# Set Color

{% hint style="warning" %}
⚠️ **Note:**\
Not all color options are currently in use by Sidekick, but they are included in the Sidekick database.\
These unused color properties are forward-compatible, meaning if Sidekick begins using them in future updates, they’ll automatically work with your existing setup.
{% endhint %}

The **Set Color** property applies a specific color to a Sidekick Character.\
It can be used in any instruction that supports **Color properties**, such as **Set Color**.

### **Inside the Property**

* **Sidekick Character**\
  The character to apply the color to.
* **Color Property**\
  Choose which color slot to modify, for example:
  * Skin Color
  * Eye Color
  * Eyebrow Color
  * Hair Color\
    …and many more.

***

### **Example Use Case**

You can use **Set Individual Color** to create a **character customizer** that lets players change features like **eye color**, **eyebrow color**, or **skin tone** directly in-game.

<figure><img src="/files/yvhlBBAmao1ES5IWWdzV" alt="" width="368"><figcaption></figcaption></figure>
