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  • Welcome
  • Documentation Migration Notice
  • Roadmap
  • Discord Server (New)
  • Email
    • HeroBridge Standalone
    • Runtime Studio
    • Editor Pro
    • LogicBlock
    • HeroBridge
    • Inventory Extended
      • Setup Guide
      • Examples
      • Item State Asset
      • Affix Asset
      • Dismantle Item Asset
      • Smelt Item Asset
      • Grid Recipe Asset
      • List Recipe Asset
      • Triggers
      • Instructions
      • Conditions
        • Bag Is Empty
        • Can Add Runtime Item Amount
        • Can Craft Grid Recipe
        • Can Dismantle Runtime Item
        • Can Smelt Runtime Item
        • Check If Cell Is Empty
        • Check If Runtime Item Stackable in Bag
        • Check if Bag has Stackable Space
        • Compare Sprites
        • Grid Recipe Fits In Bag
        • Is Inside Trigger
        • Is Runtime Item Allowed By Filter
        • Runtime Item Has Prefab
      • Releases
    • NodeFlow
    • Persistent Instances
    • Smart Thumbnails
    • NanoSave
    • Mailbox
    • COZY Stylized Weather Integration
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For the complete documentation index, see llms.txt. This page is also available as Markdown.
  1. Game Creator 2 Assets
  2. Inventory Extended

Conditions

Bag Is EmptyCan Add Runtime Item AmountCan Craft Grid RecipeCan Dismantle Runtime ItemCan Smelt Runtime ItemCheck If Cell Is EmptyCheck If Runtime Item Stackable in BagCheck if Bag has Stackable SpaceCompare SpritesGrid Recipe Fits In BagIs Inside TriggerIs Runtime Item Allowed By FilterRuntime Item Has Prefab
PreviousUse Runtime Item
NextBag Is Empty