Releases
1.1.0 (22th March 2026)
New
New instructions added:
Attach Runtime Item Enchanted
Collect Children
Move Content to Bag Filtered
Rebuild Layout
New conditions added:
Can Attach Runtime Item
Runtime Item Has Sockets
New events added:
On Socket Attach or Detach Enchanted
New properties added:
Set:
Slot Item Filter Allowed Item
Slot Item Filter Allowed Item
Get:
GameObject BagGrid Content
Item from Runtime Item
Affordable Stack Amount from Cell Item
Can Sell Bool Item
Can Buy Bool Item
Features
InstructionInventoryInsertFromBagToCell, InstructionInventoryMoveRuntimeItemAmountToBag, and InstructionInventoryInsertIntoGrid now include an option to set the exact amount of items moved.
Item States now include Buy Price Modifier and Sell Price Modifier fields.
Pouch creation and ID assignment has been moved to the On Create instructions list inside the item.
Hotbar size can now be changed easily by editing the hotbar-size local variable in the hotbar example.
Added a Cancel Queue button to the list craft, list dismantle, and list furnace examples.
Improvements
General optimization and cleanup of the examples.
Fixes
Fixed an issue with scrolling in the hotbar.
1.0.1 (2nd March 2026)
New
Full support for new Input System.
Instruction Sort Grid Bag now includes two new bools: Skip First Row & Reverse Placement Order.
Improvements
Updated example scenes.
Main menu button is now disabled by default to prevent errors if the scene is not in Build Settings.
Dragging an item and clicking another occupied cell now swaps the items.
Fixes
Fixed missing sprite in the durability image inside inventory cells.
1.0.0 (1st March 2026)
First release
Last updated