# Releases

## 1.2.1 (7th March 2026)

**Fixes**

* Fixed issue with the integration detector not running

**Improvements**

* The One Click tool now includes a bool option to skip creating references.

## 1.2.0 (17th February 2026)

**New**

* Added One Click tool to convert existing logic into Block Lists.
* References can now be changed to a different type.

\
**Improvements**

* Instancing performance improved by caching reflection data.
* References are now tracked by ID for better stability.
* LogicBlock now remembers expanded lists and references in the editor.

\
**Fixes**

* Creating a prefab no longer resets GameObject references on the original scene instance.

## 1.1.1 (5th January 2026)

**Fixes**

* Instancing of blocks did not process handle references

## 1.1.0 (18th December 2025)

**New**

* Unity 6.3 Support

**Fixes**

* The instancing of blocks has been rewritten to improve speed and fix known issues.
* Attempted fix for a rare Editor-only issue where changing scenes could return null for BlockReferenceManager (Editor-only, builds are unaffected).

**Changes**

* Running blocks from ScriptableObjects now requires them to be instanced.

## 1.0.6 (16th August)

## 1.1.0

**Fixes**

* References sometimes become "linked" and share the same values
* Deleting a prefab with a Run Instruction or Condition Block makes the prefab reappear

## 1.0.5 (14th July)

**New**

* Added integer support for number references

## 1.0.4 (11th July)

**Fixes**

* Fixed issues with adding Run Instruction List and Run Condition Block instructions in the same trigger/action.
* Fixed an issue with Melee Weapon reference, where only Shooter Weapon reference could be picked.

## 1.0.3 (2th July)

**Fixes**

* Improvements to drawers

## 1.0.2 (1th July)

**Fixes**

* Made creating a new reference UI's more flexible
* Fixed issue with Run Action Block's drawer returning a NullReferenceException when exiting Playmode

## 1.0.1 (30th June)

**Fixes**

* Fixed a mistake in the automatic integration detector
* Fixed issues in Run Action & Condition Block's Drawer, making the references visually glitch if using multiple instances of the Run Action & Condition Block instruction in the same instruction list

## 1.0.0 (27th June 2025)

First release


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