NodeFlow

What is NodeFlow?

NodeFlow is a series of visual graph editor modules for Game Creator 2 designed to replace complex list and tree-based workflows with a more intuitive node-based workflow.

Each NodeFlow module is built specifically for a supported Game Creator 2 module while sharing the same core design philosophy:

  • Visual organization

  • Faster workflow navigation

  • Improved readability

  • Better overview of complex structures

  • Lightweight editor integration

Instead of navigating deeply nested lists or mentally tracking relationships between elements, NodeFlow allows you to visually build and organize systems using connected nodes inside a graph editor.

Current NodeFlow Modules

NodeFlow Dialogue

A visual dialogue graph editor for Dialogue 2.

Designed for creating and organizing:

  • Branching conversations

  • Story flow

  • Dialogue choices

  • Random dialogue paths

  • Jump-based dialogue navigation

Includes specialized dialogue features such as:

  • Text Nodes

  • Choice Nodes

  • Random Nodes

  • Tagged Jump navigation

  • Story flow previews

  • Sticky Notes for planning and organization

NodeFlow Quests

A visual quest graph editor for Quest 2.

Designed for creating and organizing:

  • Quest structures

  • Objectives

  • Subtasks

  • Branching quest flow

  • Parent/child task relationships

Includes specialized quest workflow tools such as:

  • Visual task hierarchies

  • Subtask creation

  • Connected quest flow organization

  • Graph-based quest navigation

Shared NodeFlow Features

All NodeFlow modules share a common set of workflow and organization tools:

  • Minimap navigation

  • Search tools with node highlighting

  • Automatic layouts

  • Node themes

  • Multi-selection support

  • Snapping guidelines

  • Context menu tools

  • Toolbar navigation tools

Each module is designed to feel familiar and consistent while still providing features specialized for its specific workflow.

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