NodeFlow

What is NodeFlow?
NodeFlow is a series of visual graph editor modules for Game Creator 2 designed to replace complex list and tree-based workflows with a more intuitive node-based workflow.
Each NodeFlow module is built specifically for a supported Game Creator 2 module while sharing the same core design philosophy:
Visual organization
Faster workflow navigation
Improved readability
Better overview of complex structures
Lightweight editor integration
Instead of navigating deeply nested lists or mentally tracking relationships between elements, NodeFlow allows you to visually build and organize systems using connected nodes inside a graph editor.
Current NodeFlow Modules
NodeFlow Dialogue
A visual dialogue graph editor for Dialogue 2.
Designed for creating and organizing:
Branching conversations
Story flow
Dialogue choices
Random dialogue paths
Jump-based dialogue navigation
Includes specialized dialogue features such as:
Text Nodes
Choice Nodes
Random Nodes
Tagged Jump navigation
Story flow previews
Sticky Notes for planning and organization
NodeFlow Quests
A visual quest graph editor for Quest 2.
Designed for creating and organizing:
Quest structures
Objectives
Subtasks
Branching quest flow
Parent/child task relationships
Includes specialized quest workflow tools such as:
Visual task hierarchies
Subtask creation
Connected quest flow organization
Graph-based quest navigation
Shared NodeFlow Features
All NodeFlow modules share a common set of workflow and organization tools:
Minimap navigation
Search tools with node highlighting
Automatic layouts
Node themes
Multi-selection support
Snapping guidelines
Context menu tools
Toolbar navigation tools
Each module is designed to feel familiar and consistent while still providing features specialized for its specific workflow.
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