# Roadmap

{% hint style="info" %}
**Roadmap Disclaimer:**\
This roadmap represents features I’d like to add over time, but there’s no guaranteed timeline or guarantee that every feature will make it in. Some may take significant time, and priorities will shift based on asset popularity and feedback. This is pure feature creep, so take it as a wishlist rather than a set plan.
{% endhint %}

## Inventory Extended

#### Core Systems & Improvements

* [ ] New and improved tooltips & hotspots
* [ ] Support for Inventory 2’s built-in item combining
* [ ] Support for larger items (beyond 1x1)
* [ ] Seed-based loot generation
* [x] Simpler setup of hotbars

#### Inventory Systems

* [ ] List-based inventory
* [ ] Hybrid inventory system (Grid inventory + List-based crafting)

#### Crafting & Processing Systems

* [ ] Brewing system for potions
* [ ] Cooking system (Zelda-inspired)
* [ ] Example: Pulling items from chests into crafting benches
* [x] Example: Dismantling workbenches and furnaces
* [ ] Example: Upgrading crafting stations (faster speed, reduced fuel, etc.)
* [ ] Example: Offline crafting / cross-scene crafting. Stations continue processing even while the player is in other scenes
* [x] Cancelling the queues inside list based crafting/smelting/dismantling&#x20;

#### Item Mechanics

* [ ] Item spoilage system
* [x] Runes / attachment system example
* [ ] Socket UI filter
* [x] Item prefix system

#### Shops & Economy

* [x] Extended grid shop example using Price Modifier & “Can Sell” from Item State
* [ ] Extended list shop example using Price Modifier & “Can Sell” from Item State
* [ ] Trading example
* [ ] Haggling example
* [ ] Multiple gambling system examples (in-game items only; not real gambling)

#### Platform Support

* [ ] Mobile implementation examples
* [ ] Controller support examples

## COZY Stylized Weather Integration

* [x] Make On Temperature, On Time, On Day And Time, On Year, Day and Time even more performant
* [x] Integrations with other modules like COZY: Plume, COZY: Eclipse and COZY: ReSound and COZY: Horizon
* [x] Extending the COZY: Habits integration
* [x] Improve the demo UI
* [x] Improvement to manual weather selection

## Editor Pro

* [x] Tooltip to show the folder location of a scriptable object
* [x] Grid View
* [x] Improvement to the search field and switching between grid and list view
* [x] Folder exclusion

## HeroBridge

* [ ] Allow to export custom presets.
* [x] Character Creator Example.
* [x] Allow to export the character as a prefab from the character creator (Editor only)
* [x] 100% JSON based during Runtime for overall better performance and support across platforms.
* [ ] Add a cache manager.
* [ ] More demo scene examples.
* [ ] Add support for combining the skinned mesh renderers.
* [x] Performance improvements
* [x] Add an option to disable rebuilding of skeleton (In HeroBridge Standalone)


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