> For the complete documentation index, see [llms.txt](https://docs.fullscreen.no/info/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.fullscreen.no/info/standalone-assets/herobridge-standalone.md).

# HeroBridge Standalone

<figure><img src="/files/aY4nlWYTxsWUXUUGztcy" alt=""><figcaption></figcaption></figure>

## HeroBridge Standalone – Runtime Character Customizer for Sidekick Characters

**HeroBridge Standalone** provides a set of components that can be attached **directly to GameObjects** to control **Sidekick Modular Characters at runtime**.

With the apply modes **On Enable**, **On Disable**, **On Button Press**, **On Invoke**, and **Unity Events** make it easy to hook character alterations into **UI**, **gameplay logic**, or **state-based systems**.

Every component is based on an **integrated, user-friendly API** that can be used to run **HeroBridge Standalone in code**.<br>

**💥 NEW RELEASE DISCOUNT!**

**Get 50% off for the first two weeks at $19.99 (regular $39.99).**

⚡ **Key Features**

✅ **Works with All Sidekick Modular Character Packs**

Compatible with all current Sidekick modular packs.

✅ **Runtime Character Control Methods:**

• **Set Part:** Modify any of the 38 modular components, such as the head, body, legs, hair, or accessories.

• **Set Preset**: Apply complete character presets including head, body, shape, and color settings.

• **Set Expression**: Control 19 facial expressions using blendshapes.

• **Cycle Part**: Cycle through parts of any type using next, previous, or random options.

• **Generate Dynamic Part Icons & Buttons**: Automatically generate dyanmic icons for all parts at runtime and create UI buttons for them.

**• Export as Prefab**: Turn your character into a prefab. The included customizer isn’t just for runtime, you can also use it as an editor tool, letting you create and save characters directly in the editor.

**…And More**

**✅ Built-in Save System**

HeroBridge Standalone includes a simple, slot-based save system for character customization data. Character parts, colors, and blendshape values can be saved and restored at runtime without relying on external save frameworks.

✅ **Efficient Runtime Performance & WebGL Support**

HeroBridge Standalone caches data such as parts, colors, and presets into JSON files for faster runtime performance and also support for WebGL builds.

**✅ Flexible Character Setup**

Designed to integrate with custom and third-party character controllers. Includes an option to enable or disable Animator rebuilding, allowing you to adapt HeroBridge Standalone to your specific setup.

**✅ Runtime API Access**

HeroBridge Standalone builds on parts of Sidekick’s Runtime API and adds its own API layer for controlling character customization at runtime.

**✅ Part Overview Window**

Includes a dedicated overview window that displays all Sidekick character parts currently installed in your project, organized into clear categories such as hips, torso, and other body sections.

✅ **Animation Patcher**

Most animations set Jaw Close blendshape to 0, making characters appear with an open mouth. The Animation Patcher tool automatically fixes this by setting Jaw Close to 1.

💡 **Example of Runtime Character Customization**

A **runtime character customizer example scene** in **HeroBridge Standalone** shows how **Sidekick Modular Characters** can be altered **during gameplay**, similar to character designers found in **role-playing and adventure games**.

The example demonstrates how **HeroBridge** can be used to create systems that allow players to:

* **Browse** clothing, accessories, and hairstyles
* **Modify** character parts
* **Change colors** for hair, eyes, and clothes
* **Use blendshapes** to alter body shape

Additionally, the sample shows how **part icon buttons are automatically generated at runtime**.

🎮 **Try It Yourself!**

You can **preview the character customizer directly in your browser** or **download the Windows build** on [Itch.io](https://fullscreenstudios.itch.io/herobridge-standalone-runtime-character-customizer-for-sidekick-character)

{% embed url="<https://docs.fullscreen.no/info/~/changes/393/standalone-assets/herobridge-standalone/setup-guide>" %}

## Available on Asset Store (Coming soon)

{% embed url="<https://assetstore.unity.com/publishers/111540>" %}

## **Package dependencies (1)**

<table data-view="cards"><thead><tr><th></th><th></th><th></th><th data-hidden data-card-cover data-type="image">Cover image</th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td>FREE Starter Pack - Sidekick Modular Characters</td><td>By <a href="https://assetstore.unity.com/publishers/5217">Synty Studios</a></td><td></td><td data-object-fit="cover"><a href="/files/DwFrfDK5LUj2Nm84Cc3d">/files/DwFrfDK5LUj2Nm84Cc3d</a></td><td><a href="https://assetstore.unity.com/packages/tools/utilities/cozy-stylized-weather-3-271742">https://assetstore.unity.com/packages/tools/utilities/cozy-stylized-weather-3-271742</a></td></tr></tbody></table>
