Releases
Last updated
Fixes
Fixed issues with dynamic bones being saved and restored when Rebuild Animator Root is disabled
Fixing issue with having multiple animators on the character
New
HeroBridge Standalone now saves and restores any GameObjects parented to the Animator GameObject or to bones in the character’s skeleton when Rebuild Animator Root is disabled (for example, an attached gun on the hand IK will be preserved)
First release
Last updated