For the complete documentation index, see llms.txt. This page is also available as Markdown.

Releases

1.1.1 (23th March 2026)

Fixes

  • Fixed issues with dynamic bones being saved and restored when Rebuild Animator Root is disabled

  • Fixing issue with having multiple animators on the character

1.1.0 (23th March 2026)

New

  • HeroBridge Standalone now saves and restores any GameObjects parented to the Animator GameObject or to bones in the character’s skeleton when Rebuild Animator Root is disabled (for example, an attached gun on the hand IK will be preserved)

1.0.0

First release

Last updated