Setup Guide
Download and install Runtime Studio and any plugins you own from the package manager
Then you can setup the scene or explore the Demo Content
Updating Runtime Studio
When updating Runtime Studio, we recommend uninstalling the current version and all installed plugins before installing a newer release.
How to Uninstall
Go to the Unity toolbar:
Tools > Fullscreen > Runtime Studio > Uninstall
After uninstalling, you can safely install the latest versions of Runtime Editor and its plugins.
Example Location
Once installed, you can find the Runtime Studio example content here:
Assets/Plugins/Fullscreen/RuntimeStudio/Runtime/Demo
For the Runtime Studio Game Creator 2 Integration, the example content is located here:
Assets/Plugins/Fullscreen/RuntimeStudio/Runtime/Plugins/GameCreator2/Demo
Scene Setup
The example uses two scenes:
Demo Scene Overlay
Contains the Runtime Studio gameobject.
Runtime Studio is started from this scene.
Objects in the Overlay scene are protected and cannot be modified by the Runtime Editor.
Demo Scene Editing
Contains the level content that players can edit.
Any GameObjects placed in this scene can be modified, moved, duplicated, deleted, saved, and restored by Runtime Studio.
This scene can be preconfigured with your own environments, prefabs, gameplay objects, and starting content.
Build Settings
Both the Demo Scene Overlay and Demo Scene Editing scenes must be included in your Build Settings.
This setup allows Runtime Studio to keep editor systems isolated from user-editable content while maintaining a clear separation between runtime infrastructure and player-created levels.
Optional Game Creator 2 Module Integrations
Runtime Studio Game Creator 2 Integration is sold separately and is not included with Runtime Studio.
The Runtime Studio Game Creator 2 Integration includes additional integrations for supported Game Creator 2 modules.
These integrations can be found here:
Assets/Plugins/Fullscreen/RuntimeStudio/Runtime/Plugins/GameCreator2/Packages
Each integration is provided as a separate Unity Package (.unitypackage).
Install only the packages that correspond to the Game Creator 2 modules present in your project. For example, if your project uses Game Creator 2 Inventory, Stats, or Perception, you can import the matching integration package to add Runtime Studio support for those systems.
What Core Includes
Runtime Studio Core includes:
Hierarchy panel
Project panel
Inspector panel
Object picker
Type picker
Console overlay
Scene move/rotate/scale tools
Transform gizmos
Snapping and grid controls
Save/load support
.rtstudioimport/export pipelineRuntime asset libraries
Built-in inspectors for common Unity components
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