📜Properties

Set vs Get

Set is used to apply or update a value or part on a Sidekick character, such as setting a part, restoring an outfit, or body blendshapes, while Get retrieves the current value or part from a character, enabling it to be stored, compared, or used in logic and conditions.

Understanding Game Creator 2 Properties

In Game Creator 2, properties are the fields inside instructions, conditions, and actions that define what value an instruction works with. They’re not standalone instructions, instead, they’re input fields that support dynamic values.

Each property type matches the kind of data it represents:

  • String Properties (like Get Part, Set Part etc) work with instructions like Set Text.

  • Number properties (Like Set or Get body blendshapes) work with Set Number.

  • Color Properties (like Get Individual Color or Set Individual Color) work with Set Color instructions

HeroBridge adds its own Sidekick-specific properties (like Get Part, Set Part, and Get All Parts) that integrate seamlessly into this system. This allows you to connect Sidekick’s modular character data directly into Game Creator 2’s visual scripting.

✏️Set🔎Get

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