๐Ÿ“œProperties

Set vs Get

Set is used to apply or update a value or part on a Sidekick character, such as setting a part, restoring an outfit, or body blendshapes, while Get retrieves the current value or part from a character, enabling it to be stored, compared, or used in logic and conditions.

Understanding Game Creator 2 Properties

In Game Creator 2, properties are the fields inside instructions, conditions, and actions that define what value an instruction works with. Theyโ€™re not standalone instructions, instead, theyโ€™re input fields that support dynamic values.

Each property type matches the kind of data it represents:

  • String Properties (like Get Part, Set Part etc) work with instructions like Set Text.

  • Number properties (Like Set or Get body blendshapes) work with Set Number.

  • Color Properties (like Get Individual Color or Set Individual Color) work with Set Color instructions

HeroBridge adds its own Sidekick-specific properties (like Get Part, Set Part, and Get All Parts) that integrate seamlessly into this system. This allows you to connect Sidekickโ€™s modular character data directly into Game Creator 2โ€™s visual scripting.

โœ๏ธSet๐Ÿ”ŽGet

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