Has Part Type
The Has Part Type condition checks if a character currently has any part equipped of a specific part category.
This is useful for applying logic based on whether a character has something equipped. For example, determining if they are wearing any kind of helmet or hair piece.
Inside the Condition
Sidekick Character
The character you want to check. Supports both Game Creator 2 and non–Game Creator 2 characters.
Part Type
Select the category of part to check for. There are 38 different categories, including:
Head
Hair
Torso
Hips
Attachments …and more.
This condition returns true if the character has any part equipped in the selected type.
Example Use Case
When equipping a helmet, you can use the Has Part Type condition to check if the character has any Hair parts equipped. If true, you can remove the hair part to prevent clipping through the helmet.

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