> For the complete documentation index, see [llms.txt](https://docs.fullscreen.no/info/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.fullscreen.no/info/game-creator-2-assets/herobridge/triggers/on-button-hold.md).

# On Button Hold

The **On Button Hold** trigger activates **repeatedly** while a **TextMeshPro Button** is being held down.

#### Inside the Trigger

**Game Object**\
A reference to the **GameObject** containing the **Button** component.

By default, this is set to **Self**, meaning the trigger will monitor a button on the same GameObject it’s attached to.

**Delay**\
Time in seconds between each execution while the button is held down.

For example, setting a **Delay** of `0.2` will execute the instructions every 0.2 seconds as long as the button remains pressed.
