On Dropdown Value Changed
The On Dropdown Value Changed trigger activates whenever the selected option in a TextMeshPro Dropdown changes. This makes it perfect for creating a character customizer.
Inside the Trigger
Game Object A reference to the TextMeshPro Dropdown you want to monitor. When the player changes the dropdown’s value (for example, selecting a new hairstyle), this trigger will fire and execute any linked instruction
Example Use Case
You can use On Dropdown Value Changed to make your character customizer. For example:
Attach this trigger to an Dropdown.
When the player selects a new option, the trigger fires and runs a Set Text instruction that uses the Set Part (String Property) to apply the selected part to the Sidekick Character.

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