# Animation Patcher

By default, most animations have the **Jaw Close** property set to `0`.\
However, **Sidekick** and many other character models require this value to be set to `1` for the mouth to appear closed.

The **Animation Patcher** tool automatically corrects this by patching animation clips to ensure the jaw remains properly closed.

#### Usage

1. **Open the Animation Patcher**\
   From the toolbar, select `Tools > HeroBridge > Animation Patcher`
2. **Select Animations to Patch**
   * Drag and drop a single **Animation Clip**, **or**
   * Select an entire **folder** containing animations to process.
3. **Set the Property Name**\
   In the **Property Name** field, specify the key that should be modified inside the animation.
   * The default name is **Jaw Close**.
   * Most animations use this property name.
4. **Run the Patch**\
   Click **Patch Animations** to automatically adjust the jaw property.

#### Patching Game Creator 2 Animations

If you wish to patch Game Creator 2’s built-in animations, most of them can be found inside the **Locomotion** folders.\
Simply select these folders in the **Animation Patcher** window and apply the patch.


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