# Saving Sidekick Characters

## Saving Sidekick Characters

HeroBridge allows you to **save a Sidekick character’s appearance** so it can be restored later, for example, when loading a saved game or switching scenes.

To save a Sidekick character, use the **Remember Component** from Game Creator.

***

### **Setup**

1. Select the **GameObject** that has the **Character Component** for your Sidekick character.
2. Add a **Remember Component.**
3. Click **Add Memory** and select: `Sidekick > Sidekick Character`

{% hint style="info" %}
💡 **Tip:**\
If your player exists in its own scene, you can move parts, bodyshape, and color across scenes by giving the **player character the same Remember ID** in each scene.\
When the new scene loads, the character’s appearance will automatically be restored. (Using additive scenes is still the recommended approach for more complex setups.)
{% endhint %}

***

#### **Memory Options**

When adding a Sidekick Character memory, you’ll see three **bool options** that are **enabled by default**:

* **Save Parts** – Stores the currently equipped parts (Head, Hair, Torso, etc.).
* **Save Blendshapes** – Stores the character’s body blendshapes (Body Type, Body Size, Musculature).
* **Save Color** – Stores all color values (skin, hair, eyes, accessories, etc.).

<figure><img src="https://756218607-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fv2D32cRkVCHsF9VcmKPA%2Fuploads%2FxzAyxkmgb8UIQ9Nbgct5%2FUnity_lqKQirE2XJ.png?alt=media&#x26;token=42bfbe5d-82ae-43a8-93d1-6feab4bf9185" alt="" width="375"><figcaption></figcaption></figure>
