> For the complete documentation index, see [llms.txt](https://docs.fullscreen.no/info/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.fullscreen.no/info/game-creator-2-assets/herobridge/properties/get/get-body-blendshape.md).

# Get Body Blendshape

The **Get Body Blendshape** property retrieves a specific blendshape value from a Sidekick Character.\
You can use this in any instruction that supports **number properties**, such as **Set Number**.

### Inside the Property

**Sidekick Character**\
The character to retrieve the body blendshape value from.

**Property Type**\
Select which blendshape to get:

* **Body Type**
* **Body Size**
* **Musculature**

***

### Example Use Case

Use **Get Body Blendshape** to store the character’s body values inside **Local Variables**, or to copy them from another character.\
This is useful if you want to temporarily modify a character’s body shape and later restore it, or synchronize appearances between multiple characters.

<figure><img src="/files/GDhZOurJAHDKJMVyG01g" alt="" width="380"><figcaption></figcaption></figure>
