Get Part
The Get Part property retrieves a specific part from a Sidekick Character. You can use this in any instruction that supports string properties, such as Set Text.
Inside the Property
Sidekick Character
The character to retrieve the part from.
Part Type
Select the category of the part to retrieve. There are 38 available types, such as:
Head
Hair
Torso
Hips
Attachments โฆand more.
Example Use Case
When equipping a helmet, you might want to remove the hair part to avoid clipping. Before doing so, use Get Part to store the current Hair part into a Local Variable on the character. Then, when unequipping the helmet later, you can retrieve the stored hair part from the local variable and reapply it using Set Part.

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