> For the complete documentation index, see [llms.txt](https://docs.fullscreen.no/info/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.fullscreen.no/info/game-creator-2-assets/herobridge/instructions/export-to-prefab.md).

# Export to Prefab

{% hint style="info" %}
💡 **Tip:**

This instruction is an **editor-only tool**. It cannot be used in a built game.\
Use it inside the Unity Editor to quickly turn your Sidekick character into a ready-to-use prefab, perfect for building libraries of NPCs or enemies.
{% endhint %}

To export your character as a prefab, use the **Export to Prefab** instruction.

When executed, a window appears where you can enter the **name** for your exported character.\
After confirming, the system will:

* Create a **new folder** named after the character
* Generate subfolders for:
  * **Materials**
  * **Meshes**
  * **Textures**
* Export the **model only** as a standalone prefab

### **Inside the Instruction**

#### **Sidekick Character**

This is the character you want to export as a prefab.
