Runtime Editing Support
Editing Instruction and Condition Lists during Play Mode is fully supported. Any changes you make inside the lists within a Block while the game is running will be saved when exiting Play Mode. This makes rapid debugging and iteration incredibly efficient, no need to repeatedly enter and exit Play Mode just to tweak logic.
This feature pairs especially well with the Play Mode Button: Each list includes a Play button (only enabled in Play Mode) that instantly runs the entire instruction list, making it easy to test the new changes on the fly.
Last updated