# Runtime Editing Support

**Editing Instruction and Condition Lists during Play Mode is fully supported.**\
Any changes you make inside the lists within a Block while the game is running will be saved when exiting Play Mode. This makes **rapid debugging and iteration** incredibly efficient, no need to repeatedly enter and exit Play Mode just to tweak logic.

This feature pairs especially well with the **Play Mode Button**:\
Each list includes a **Play** button (only enabled in Play Mode) that instantly runs the entire instruction list, making it easy to test the new changes on the fly.
