# Time & Date

The **Date** field inside a letter is a **PropertyGetString**, meaning you can choose where the letter gets its date from.

* **System Time** – Pulls the current real-world date and time **at the moment the letter is sent**, with formatting options for both date and time. (Custom Mailbox Property)
* **Variable-Based Date** – Retrieves the date from a Game Creator variable. If using this option, the date will be set **at the time the letter is sent**, ensuring it reflects the in-game date or time system you’ve implemented.
* **Manually Set Date** – If you want a fixed date, you can simply change the property to a string and write the date manually (e.g., "Spring 1, Year 3" or "01.01.2025").

This flexibility lets you match the date display to your game's needs, whether you want a **real-time** system or a **custom in-game calendar**.

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<figure><img src="/files/vQq3kHs6t9WTYIqNbMnL" alt=""><figcaption></figcaption></figure>


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