> For the complete documentation index, see [llms.txt](https://docs.fullscreen.no/info/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.fullscreen.no/info/standalone-assets/herobridge-standalone/components/export-sidekick-character.md).

# Export Sidekick Character

{% hint style="info" %}
**Editor Only**\
This component is **only available in the Unity Editor** and is not available in built games.
{% endhint %}

### Export Sidekick Character

The **Export Sidekick Character** component allows you to export a Sidekick character as a standalone prefab.

Add the **Export Sidekick Character** component to a GameObject.

**Target**\
The Sidekick character that will be exported.

When the export is triggered, a window appears allowing you to enter a name for the exported character.\
After confirming, the system will:

* Create a new folder named after the character
* Generate subfolders for:
  * Materials
  * Meshes
  * Textures
* Export the character as a standalone prefab

The exported prefab contains only the generated model data and can be used independently from the original character setup.

<figure><img src="https://756218607-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fv2D32cRkVCHsF9VcmKPA%2Fuploads%2F71PGMDBFgYddqwHjpxSz%2FUnity_FPn4Eqfk0A.png?alt=media&amp;token=33235010-06bb-4173-81f9-27da383923bf" alt=""><figcaption></figcaption></figure>
