Sidekick Color Applier

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The Sidekick Color Applier component allows you to apply colors to a Sidekick character.

Target The Sidekick character whose colors will be modified.

Apply Mode defines when the component runs:

  • On Enable - Runs automatically when the GameObject is enabled

  • On Disable - Runs when the GameObject is disabled

  • On Invoke - Runs when triggered via code or events

  • On Button Press - Runs when a Unity UI Button on the same GameObject is pressed

Color Source Defines where the color value comes from.

  • Component Color - Uses the color value defined directly in this component

  • Image Color - Uses the color from a Unity UI Image component on the same GameObject

Using an Image as the color source is useful for character customizers where available colors are presented as UI images.

Color Properties Defines which color slots will be modified.

You can add multiple color properties and apply the same color to several properties at once.

Each entry has a Color Property field where you choose which color slot to modify, such as:

  • Skin Color

  • Eye Color

  • Eyebrow Color

  • Hair Color

  • and many more

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