Sidekick Body Blendshape Applier

The Sidekick Body Blendshape Applier component allows you to modify a character’s body blendshapes, such as body type, body size, and musculature.

Target The Sidekick character whose body blendshapes will be modified.

Apply Mode defines when the component runs:

  • On Enable - Runs automatically when the GameObject is enabled

  • On Disable - Runs when the GameObject is disabled

  • On Invoke - Runs when triggered via code or events

  • On Button Press - Runs when a Unity UI Button on the same GameObject is pressed

Body Property Defines which body property will be modified:

  • Body Type

  • Body Size

  • Musculature

Value Defines the value applied to the selected body property.

  • Body Type and Musculature use a range from 0 to 100

  • Body Size uses a range from -100 to 100

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