Sidekick Body Blendshape Applier
The Sidekick Body Blendshape Applier component allows you to modify a character’s body blendshapes, such as body type, body size, and musculature.
Target The Sidekick character whose body blendshapes will be modified.
Apply Mode defines when the component runs:
On Enable - Runs automatically when the GameObject is enabled
On Disable - Runs when the GameObject is disabled
On Invoke - Runs when triggered via code or events
On Button Press - Runs when a Unity UI Button on the same GameObject is pressed
Body Property Defines which body property will be modified:
Body Type
Body Size
Musculature
Value Defines the value applied to the selected body property.
Body Type and Musculature use a range from 0 to 100
Body Size uses a range from -100 to 100

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