> For the complete documentation index, see [llms.txt](https://docs.fullscreen.no/info/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.fullscreen.no/info/standalone-assets/herobridge-standalone/components/sidekick-preset-applier.md).

# Sidekick Preset Applier

The **Sidekick Preset Applier** component works similarly to the Sidekick Part Applier, but instead of applying individual parts, it applies **pre-made appearance presets** included with Sidekick Modular Character packs.

Presets can define combinations of **parts, body shapes, and colors**, allowing you to quickly switch between complete character looks.

**Apply Mode** defines when the component runs:

* **On Enable** - Runs automatically when the GameObject is enabled
* **On Disable** - Runs when the GameObject is disabled
* **On Invoke** - Runs when triggered via code or events
* **On Button Press** - Runs when a Unity UI Button on the same GameObject is pressed

**Target**\
The Sidekick character the preset will be applied to.

**Preset Type**\
Defines which preset category will be applied. Available types include:

* Head
* Upper Body
* Lower Body
* Body Shapes
* Colors

**Preset**\
The preset to apply from the selected category.\
All presets are defined and included within the installed Sidekick Modular Character packs.

<figure><img src="/files/Uxkq3TaU8IkeA3eWvCtp" alt=""><figcaption></figcaption></figure>
