Sidekick Preset Applier

The Sidekick Preset Applier component works similarly to the Sidekick Part Applier, but instead of applying individual parts, it applies pre-made appearance presets included with Sidekick Modular Character packs.

Presets can define combinations of parts, body shapes, and colors, allowing you to quickly switch between complete character looks.

Apply Mode defines when the component runs:

  • On Enable - Runs automatically when the GameObject is enabled

  • On Disable - Runs when the GameObject is disabled

  • On Invoke - Runs when triggered via code or events

  • On Button Press - Runs when a Unity UI Button on the same GameObject is pressed

Target The Sidekick character the preset will be applied to.

Preset Type Defines which preset category will be applied. Available types include:

  • Head

  • Upper Body

  • Lower Body

  • Body Shapes

  • Colors

Preset The preset to apply from the selected category. All presets are defined and included within the installed Sidekick Modular Character packs.

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